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Continuous Compounding - Alan's avatar

Damn man, you beat me to the punch was just about to release something on this name! Great write-up. Basically, it's very cheap, and if we land on a hit game that pulls above its weight, we're golden.

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AltayCap's avatar

For anyone interested in this name - they released Tribe Nine recently and even if its not a huge hit (it's doing well so far), it proves to me they have technical competence. I played the game for a few hours and was impressed. I also tried the game they made (and transferred to Koei Techmo) Atelier Resleriana which was pretty bad.

I don't mean to judge the substance of the games. Just the production value / 'feel' of the games. Atelier Resleriana was disappointing whereas Tribe Nine was good. Akatsuki is really trying to be one of the few JP game studios that can conceivably make a mobile game like Genshin Impact. The capacity to make such a game does not exist in the West. And it didn't exist in Japan either, but Akatsuki is at least trying. They absolutely don't have the capability today, but they're moving in the right direction.

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